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Lyedyn Soan 
Character Name
Level
Class
 
Paragon Path
 
Epic Destiny
7500 
Total XP
Elf 
Race
Medium 
Size
 
Age
 
Gender
 
Height
 
Weight
 
Alignment
 
Deity
 
Adventuring Company
 
Player Name
INITIATIVE
BONUS
ABIL
1/2 LVL
MISC
Initiative
4
3
 
CONDITIONAL MODIFIERS
 
ABILITY SCORES
SCORE
ABILITY
ABIL MOD
MOD + 1/2 LVL
13
STR
Strength
+1
 
11
CON
Constitution
+0
 
19
DEX
Dexterity
+4
 
10
INT
Intelligence
+0
 
19
WIS
Wisdom
+4
 
8
CHA
Charisma
-1
 
HIT POINTS
MAX HP
HEALING SURGES
BLOODIED
SURGE VALUE
SURGES/DAY
1/2 HP
1/4 HP
48
24
12
7
SKILLS
ABIL +
TRND
ARMOR
BONUS
SKILL NAME
1/2 LVL
(+5)
PENALTY
MISC
DEX
7
 
-1
 
INT
3
 
 
STR
4
5
-1
 
CHA
2
 
 
CHA
2
 
 
CON
3
 
-1
 
WIS
7
 
 
INT
3
 
 
WIS
7
 
 
CHA
2
 
 
WIS
7
5
2
INT
3
 
 
DEX
7
5
-1
 
CHA
2
 
 
DEX
7
 
-1
 
DEFENSES
10 +
ARMOR/
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
AC
21
13
7
 
 
1
 
CONDITIONAL MODIFIERS
10 +
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
FORT
15
13
1
 
 
1
 
10 +
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
REF
21
13
4
1
2
1
 
10 +
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
WILL
21
13
4
1
2
1
 
SPECIAL DEFENSES
SAVING THROWS
 
RESISTS
 
FEATS
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
MOVEMENT
SCORE
BASE
ARMOR
ITEM
MISC
Speed
8
7
 
 
1
SPECIAL MOVEMENT
 
SENSES
SCORE
PASSIVE SENSE
BONUS
Passive Insight
17
10 +
7
Passive Perception
24
10 +
14
SPECIAL SENSES
Low-light Vision 
RACE FEATURES
Elf Subrace
Standard Elf Racial Traits
Nature Bonus
Perception Bonus
LANGUAGES
Common
Elven
 
 
 
RITUALS / ALCHEMY
 
 
 
 
 
 
 
 
 
 
 
COINS AND OTHER WEALTH

Money on hand: 25 gp

Stored money: 0 gp

MAGIC ITEMS
WEAPON
WEAPON
IMPLEM.
IMPLEM.
ARMS
FEET
HANDS
HEAD
RING
RING
WAIST
 
 
 
 
 
 
 
 
 
 
PERSONALITY TRAITS
MANNERISMS AND APPEARANCE
OTHER EQUIPMENT
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
COMPANIONS AND ALLIES
HP your bloodied value
Initiative equal to yours
AC 21, Fortitude 17, Reflex 21, Will 21
Perception equal to yours +2
Speed 8 low-light vision

Displacement (illusion) Aura 1
Allies gain a +1 power bonus to all defenses while in the aura.

Tentacle (illusion) At-Will
Attack: Melee 1 (one creature); your level + 5 vs. AC
Hit: 1d8 + one-half your level damage, and the displacer beast gains partial concealment until the end of its next turn. Level 21: 2d8 + one-half your level damage.

Str 15 Dex 20 Wis 16
Con 16 Int 2 Cha 6
SESSION AND CAMPAIGN NOTES