Race
Medium
Size
110
Age
Female
Gender
5'6''
Height
133 lbs
Weight
Good
Alignment
Deity
Adventuring Company
Player Name
INITIATIVE
CONDITIONAL MODIFIERS
ABILITY SCORES
SCORE
ABILITY
ABIL MOD
MOD + 1/2 LVL
HIT POINTS
MAX HP
HEALING SURGES
BLOODIED
SURGE VALUE
SURGES/DAY
1/2 HP
1/4 HP
42
21
10
10
SKILLS
ABIL +
TRND
ARMOR
BONUS
SKILL NAME
1/2 LVL
(+5)
PENALTY
MISC
DEFENSES
CONDITIONAL MODIFIERS
SPECIAL DEFENSES
SAVING THROWS
RESISTS
MOVEMENT
SPECIAL MOVEMENT
SENSES
SPECIAL SENSES
Darkvision Vision
RACE FEATURES
Intimidate Bonus
Stealth Bonus
CLASS / PATH / DESTINY FEATURES
POWERS
At-Will
[RESET USAGE]
Encounter[RESET USAGE]
DailyLANGUAGES
Common
Elven
RITUALS / ALCHEMY
COINS AND OTHER WEALTH
Money on hand: 75 gp; 8 sp
Stored money: 0 gp
MAGIC ITEMS
WEAPON
WEAPON
IMPLEM.
IMPLEM.
ARMOR
ARMS
FEET
HANDS
HEAD
NECK
RING
RING
WAIST
PERSONALITY TRAITS
Zarryna is quite abrupt and forward. She has little sensibilities in the way of politeness, particularly when she sees someone acting in a way which is liable to get her or her companions hurt or worse. Her training has instilled in her a sense of uncomprimising duty to the 'clan' which translates itself into a single-minded determination to see whomever she is travelling with safe in combat. As a result she is typically seen challenging the strongest of opponents to distract attention from the wounded, regardless of considerations for her own safety. In more relaxed settings she remains alert and conversive, if only to learn of other races for any useful insights or traditions which she might appropriate in her own struggle. Idle banter for the sake of nothing else can get on her nerves though she is rarely hostile unless it is distracting them from some important task.
MANNERISMS AND APPEARANCE
OTHER EQUIPMENT
COMPANIONS AND ALLIES
SESSION AND CAMPAIGN NOTES